#ifndef _SNOWCHAINS_H_
#define _SNOWCHAINS_H_

#include "MovingActuator.h"

class SnowChains : public MovingActuator {
public :
	SnowChains(RobotMap* robotmap = 0) ;
	
	void doAction() {} 
	
	void moveUp() ;
	void moveDown() ;
	void moveLeft() ;
	void moveRight() ;
} ;

#endif // _SNOWCHAINS_H_